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The documents described in this section relate to the design phase of online curriculum content production.
This document is a valuable reference point for understanding and tracking the design phase. It defines the roles and required expertise of the educational design team. It then provides a tabulated flow chart of tasks for each of three stages in the design phase.
The stages are:
Each task is described, those responsible for its completion are identified, the outcomes are defined and, where relevant, workshop events are scheduled.
The document ends with a checklist for evaluating learning design, and a list of further reading.
This flowchart shows each step in stages one to three of the design phase, as described in 'Concept and learning design process'.
During the production process, the educational design team and multimedia developers work together to design the content and format of a learning object or series of learning objects. They use a series of templates to help formulate their ideas and structure the objects.
The templates include:
This document describes the purpose, objectives, content priorities and other requirements for the online curriculum content for each curriculum project.
The sample provided is the result of the Mathematics and numeracy Curriculum Area Reference Group considering and discussing a draft prepared for its meeting on 27 November 2006, and subsequent development in the light of those discussions.
This is the core document used during stage two of the design process. During this stage, the educational design team and multimedia developers record the key concepts, learning outcomes and proposed learning experiences and activities for a learning object or series of learning objects. They then use the information recorded in the design brief template during stage three.
This is the core document used during stage three of the design process. During this stage, the educational design team and multimedia developers use the template to translate into the specification the key concepts, learning experiences and activities identified in the stage two design brief.
The designers and developers present learning design specifications under four headings:
The production team then produces an interaction flowchart and a storyboard of key scenes. They record details about third-party intellectual property, and about the accessibility of the object or series of objects for students with physical, vision or hearing impairment.
The Le@rning Federation is managed by Education Services Australia on behalf of the Ministerial Council for Education, Early Childhood Development and Youth Affairs (MCEECDYA). Copyright.